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Fixed Video return type. Fix #5003
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1 changed files with 4 additions and 5 deletions
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@ -8,19 +8,18 @@ var Video = require('./Video');
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var GameObjectFactory = require('../GameObjectFactory');
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var GameObjectFactory = require('../GameObjectFactory');
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/**
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/**
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* Creates a new Image Game Object and adds it to the Scene.
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* Creates a new Video Game Object and adds it to the Scene.
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*
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*
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* Note: This method will only be available if the Image Game Object has been built into Phaser.
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* Note: This method will only be available if the Video Game Object has been built into Phaser.
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*
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*
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* @method Phaser.GameObjects.GameObjectFactory#video
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* @method Phaser.GameObjects.GameObjectFactory#video
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* @since 3.20.0
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* @since 3.20.0
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*
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*
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* @param {number} x - The horizontal position of this Game Object in the world.
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* @param {number} x - The horizontal position of this Game Object in the world.
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* @param {number} y - The vertical position of this Game Object in the world.
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* @param {number} y - The vertical position of this Game Object in the world.
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* @param {string} texture - The key of the Texture this Game Object will use to render with, as stored in the Texture Manager.
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* @param {string} [key] - Optional key of the Video this Game Object will play, as stored in the Video Cache.
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* @param {(string|integer)} [frame] - An optional frame from the Texture this Game Object is rendering with.
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*
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*
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* @return {Phaser.GameObjects.Image} The Game Object that was created.
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* @return {Phaser.GameObjects.Video} The Game Object that was created.
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*/
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*/
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GameObjectFactory.register('video', function (x, y, key)
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GameObjectFactory.register('video', function (x, y, key)
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{
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{
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