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Added t param to jsdocs
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@ -87,6 +87,7 @@ var ParticleProcessor = new Class({
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* @param {Phaser.GameObjects.Particles.Particle} particle - The Particle to update.
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* @param {number} delta - The delta time in ms.
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* @param {number} step - The delta value divided by 1000.
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* @param {number} t - The current normalized lifetime of the particle, between 0 (birth) and 1 (death).
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*/
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update: function ()
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{
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