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https://github.com/photonstorm/phaser
synced 2024-11-10 07:04:31 +00:00
Removed debugging info.
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0d32e7bcbc
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1 changed files with 0 additions and 15 deletions
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@ -308,27 +308,12 @@ var Tileset = new Class({
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this.glTexture = frame.source.glTexture;
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if (
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!isFinite(bounds.width) ||
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!isFinite(bounds.height) ||
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!isFinite(bounds.x) ||
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!isFinite(bounds.y))
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{
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console.log('path 0', bounds, texture);
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// this.updateTileData(frame.width, frame.height);
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// this.updateTileData(bounds.width, bounds.height);
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return this;
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}
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if (frame.width > bounds.width || frame.height > bounds.height)
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{
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console.log('path 1', bounds);
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console.log('path 2', frame.width, frame.height, 'bnds', bounds.width, bounds.height, bounds.x, bounds.y);
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this.updateTileData(frame.width, frame.height);
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}
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else
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{
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console.log('path 3', frame.width, frame.height, 'bnds', bounds.width, bounds.height, bounds.x, bounds.y);
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this.updateTileData(bounds.width, bounds.height, bounds.x, bounds.y);
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}
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