From e9d07ca8f80f4719fdb3906b4cee426e3ee67366 Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Mon, 4 Jan 2021 16:16:08 +0000 Subject: [PATCH] Update CHANGELOG-v3.50.md --- CHANGELOG-v3.50.md | 1 + 1 file changed, 1 insertion(+) diff --git a/CHANGELOG-v3.50.md b/CHANGELOG-v3.50.md index ce3faf58c..25daca2e0 100644 --- a/CHANGELOG-v3.50.md +++ b/CHANGELOG-v3.50.md @@ -3,6 +3,7 @@ ### New Features * `WebGLRenderer.isTextureClean` is a new boolean property that tracks of all of the multi-textures are in a clean 'default' state, to avoid lots of gl texture binds and activations during a Scene restart or destruction process. +* `GameObject.removePostPipeline(pipelineClass)` would previously only remove a single pipeline instance. Calling the method with a class will now clear all instances of the pipeline class from the Game Object (thanks @rexrainbow) ### Updates