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Update StaticTilemapLayerCanvasRenderer.js
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@ -22,6 +22,7 @@
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var StaticTilemapLayerCanvasRenderer = function (renderer, src, interpolationPercentage, camera, parentMatrix)
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{
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src.cull(camera);
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var renderTiles = src.culledTiles;
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var tileCount = renderTiles.length;
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