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worldToTile fixed
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8 changed files with 21959 additions and 223328 deletions
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dist/phaser-arcade-physics.js
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dist/phaser-arcade-physics.js
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dist/phaser-arcade-physics.min.js
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dist/phaser-arcade-physics.min.js
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dist/phaser-facebook-instant-games.js
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dist/phaser-facebook-instant-games.min.js
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dist/phaser.js
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@ -24,6 +24,9 @@
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"dist": "webpack --config config/webpack.dist.config.js",
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"distfb": "webpack --config config/webpack.fb.dist.config.js",
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"distfull": "npm run dist && npm run distfb",
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"distT": "webpack --config config/webpack.dist.config.js && npm run toT",
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"toT": "@powershell Copy-Item ./dist/phaser.min.js ../phasertest/phaser.min.js",
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"toT2": "@powershell Copy-Item ./dist/phaser.js ../phasertest/phaser.min.js",
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"plugin.cam3d": "webpack --config plugins/camera3d/webpack.config.js",
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"plugin.spine": "webpack --config plugins/spine/webpack.config.js",
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"plugin.spine.dist": "webpack --config plugins/spine/webpack.auto.dist.config.js",
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@ -80,6 +80,9 @@ var IsoWorldToTileXY = function (worldX, worldY, snapToFloor, point, camera, lay
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tileWidth *= tilemapLayer.scaleX;
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}
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worldX -= tileWidth/2;
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point.x = snapToFloor
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? Math.floor((worldX / (tileWidth / 2) + worldY / (tileHeight / 2)) / 2)
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