diff --git a/plugins/spine/src/SpinePlugin.js b/plugins/spine/src/SpinePlugin.js index 7e7aeb7ed..bc8d168d7 100644 --- a/plugins/spine/src/SpinePlugin.js +++ b/plugins/spine/src/SpinePlugin.js @@ -67,6 +67,17 @@ var NOOP = require('../../../src/utils/NOOP'); * Phaser Loader. However, doing so will not add it to the current Scene. It will be available from any * subsequent Scenes. * + * ## A note about inlined data: + * + * If you need to load Spine assets from inline / base64 encoded data, then you should not use the Loader + * at all. Instead, call the functions directly as required: + * + * scene.cache.json.add + * scene.cache.custom.spine.add + * scene.textures.addBase64 + * + * ## Using the plugin + * * Assuming a default environment you access it from within a Scene by using the `this.spine` reference. * * When this plugin is installed into a Scene it will add a Loader File Type, allowing you to load