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Move BitmapTextCharacter typedef to proper location
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2 changed files with 9453 additions and 9456 deletions
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@ -7,7 +7,8 @@
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* @typedef {object} Phaser.Types.GameObjects.BitmapText.BitmapTextCharacter
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* @since 3.50.0
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*
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* @property {number} i - The index of this character within the BitmapText text string.
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* @property {number} i - The index of this character within the BitmapText wrapped text string.
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* @property {number} idx - The index of this character within the BitmapText text string.
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* @property {string} char - The character.
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* @property {number} code - The character code of the character.
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* @property {number} x - The x position of the character in the BitmapText.
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6
types/phaser.d.ts
vendored
6
types/phaser.d.ts
vendored
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@ -63724,14 +63724,10 @@ declare namespace Phaser {
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* but are not translated into the local space of the Game Object itself.
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*/
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type BitmapTextCharacter = {
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/**
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* The index of this character within the BitmapText wrapped text string.
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*/
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i: number;
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/**
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* The index of this character within the BitmapText text string.
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*/
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idx: number;
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i: number;
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/**
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* The character.
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*/
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