mirror of
https://github.com/photonstorm/phaser
synced 2024-11-16 09:48:18 +00:00
Move BitmapTextCharacter typedef to proper location
This commit is contained in:
parent
f8f8f38715
commit
e4b3e1ac15
2 changed files with 9453 additions and 9456 deletions
|
@ -7,7 +7,8 @@
|
||||||
* @typedef {object} Phaser.Types.GameObjects.BitmapText.BitmapTextCharacter
|
* @typedef {object} Phaser.Types.GameObjects.BitmapText.BitmapTextCharacter
|
||||||
* @since 3.50.0
|
* @since 3.50.0
|
||||||
*
|
*
|
||||||
* @property {number} i - The index of this character within the BitmapText text string.
|
* @property {number} i - The index of this character within the BitmapText wrapped text string.
|
||||||
|
* @property {number} idx - The index of this character within the BitmapText text string.
|
||||||
* @property {string} char - The character.
|
* @property {string} char - The character.
|
||||||
* @property {number} code - The character code of the character.
|
* @property {number} code - The character code of the character.
|
||||||
* @property {number} x - The x position of the character in the BitmapText.
|
* @property {number} x - The x position of the character in the BitmapText.
|
||||||
|
|
6
types/phaser.d.ts
vendored
6
types/phaser.d.ts
vendored
|
@ -63724,14 +63724,10 @@ declare namespace Phaser {
|
||||||
* but are not translated into the local space of the Game Object itself.
|
* but are not translated into the local space of the Game Object itself.
|
||||||
*/
|
*/
|
||||||
type BitmapTextCharacter = {
|
type BitmapTextCharacter = {
|
||||||
/**
|
|
||||||
* The index of this character within the BitmapText wrapped text string.
|
|
||||||
*/
|
|
||||||
i: number;
|
|
||||||
/**
|
/**
|
||||||
* The index of this character within the BitmapText text string.
|
* The index of this character within the BitmapText text string.
|
||||||
*/
|
*/
|
||||||
idx: number;
|
i: number;
|
||||||
/**
|
/**
|
||||||
* The character.
|
* The character.
|
||||||
*/
|
*/
|
||||||
|
|
Loading…
Reference in a new issue