mirror of
https://github.com/photonstorm/phaser
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3.53.1 Release
This commit is contained in:
parent
11d47d0196
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13 changed files with 17 additions and 219058 deletions
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@ -1,3 +1,7 @@
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## Version 3.53.1 - Anastasia - 8th March 2021
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* Fixed an issue where Container children were not removed from the display list properly.
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## Version 3.53.0 - Anastasia - 8th March 2021
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## Version 3.53.0 - Anastasia - 8th March 2021
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### New Features
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### New Features
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10
README.md
10
README.md
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@ -110,13 +110,13 @@ npm install phaser
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[Phaser is on jsDelivr](https://www.jsdelivr.com/package/npm/phaser) which is a "super-fast CDN for developers". Include the following in your html:
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[Phaser is on jsDelivr](https://www.jsdelivr.com/package/npm/phaser) which is a "super-fast CDN for developers". Include the following in your html:
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```html
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```html
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<script src="//cdn.jsdelivr.net/npm/phaser@3.53.0/dist/phaser.js"></script>
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<script src="//cdn.jsdelivr.net/npm/phaser@3.53.1/dist/phaser.js"></script>
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```
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```
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or the minified version:
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or the minified version:
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```html
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```html
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<script src="//cdn.jsdelivr.net/npm/phaser@3.53.0/dist/phaser.min.js"></script>
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<script src="//cdn.jsdelivr.net/npm/phaser@3.53.1/dist/phaser.min.js"></script>
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```
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```
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### API Documentation
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### API Documentation
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@ -188,7 +188,7 @@ Create an `index.html` page locally and paste the following code into it:
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<!DOCTYPE html>
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<!DOCTYPE html>
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<html>
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<html>
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<head>
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<head>
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<script src="https://cdn.jsdelivr.net/npm/phaser@3.53.0/dist/phaser-arcade-physics.min.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/phaser@3.53.1/dist/phaser-arcade-physics.min.js"></script>
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</head>
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</head>
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<body>
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<body>
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@ -342,8 +342,8 @@ All rights reserved.
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"Above all, video games are meant to be just one thing: fun. Fun for everyone." - Satoru Iwata
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"Above all, video games are meant to be just one thing: fun. Fun for everyone." - Satoru Iwata
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[get-js]: https://github.com/photonstorm/phaser/releases/download/v3.53.0/phaser.js
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[get-js]: https://github.com/photonstorm/phaser/releases/download/v3.53.1/phaser.js
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[get-minjs]: https://github.com/photonstorm/phaser/releases/download/v3.53.0/phaser.min.js
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[get-minjs]: https://github.com/photonstorm/phaser/releases/download/v3.53.1/phaser.min.js
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[clone-http]: https://github.com/photonstorm/phaser.git
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[clone-http]: https://github.com/photonstorm/phaser.git
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[clone-ssh]: git@github.com:photonstorm/phaser.git
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[clone-ssh]: git@github.com:photonstorm/phaser.git
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[clone-ghwin]: github-windows://openRepo/https://github.com/photonstorm/phaser
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[clone-ghwin]: github-windows://openRepo/https://github.com/photonstorm/phaser
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8
dist/phaser-arcade-physics.js
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dist/phaser-arcade-physics.js
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@ -7026,7 +7026,7 @@ var CONST = {
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* @type {string}
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* @type {string}
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* @since 3.0.0
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* @since 3.0.0
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*/
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*/
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VERSION: '3.53.0',
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VERSION: '3.53.1',
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BlendModes: __webpack_require__(35),
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BlendModes: __webpack_require__(35),
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@ -46440,10 +46440,6 @@ var Container = new Class({
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gameObject.parentContainer.remove(gameObject);
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gameObject.parentContainer.remove(gameObject);
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}
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}
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var displayList = this.displayList || this.scene.sys.displayList;
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gameObject.addToDisplayList(displayList);
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gameObject.parentContainer = this;
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gameObject.parentContainer = this;
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}
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}
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},
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},
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@ -46463,8 +46459,6 @@ var Container = new Class({
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if (this.exclusive)
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if (this.exclusive)
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{
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{
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gameObject.removeFromDisplayList();
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gameObject.parentContainer = null;
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gameObject.parentContainer = null;
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gameObject.addToDisplayList();
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gameObject.addToDisplayList();
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2
dist/phaser-arcade-physics.min.js
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dist/phaser-arcade-physics.min.js
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dist/phaser-facebook-instant-games.js
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1
dist/phaser-facebook-instant-games.min.js
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dist/phaser-facebook-instant-games.min.js
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8
dist/phaser-ie9.js
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dist/phaser-ie9.js
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* @type {string}
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* @type {string}
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* @since 3.0.0
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* @since 3.0.0
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*/
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*/
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VERSION: '3.53.0',
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VERSION: '3.53.1',
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BlendModes: __webpack_require__(35),
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BlendModes: __webpack_require__(35),
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gameObject.parentContainer.remove(gameObject);
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gameObject.parentContainer.remove(gameObject);
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}
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}
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var displayList = this.displayList || this.scene.sys.displayList;
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gameObject.addToDisplayList(displayList);
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gameObject.parentContainer = this;
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gameObject.parentContainer = this;
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}
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}
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},
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},
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if (this.exclusive)
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if (this.exclusive)
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{
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{
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gameObject.removeFromDisplayList();
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gameObject.parentContainer = null;
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gameObject.parentContainer = null;
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gameObject.addToDisplayList();
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gameObject.addToDisplayList();
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2
dist/phaser-ie9.min.js
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dist/phaser.js
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* @type {string}
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* @type {string}
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* @since 3.0.0
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* @since 3.0.0
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*/
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*/
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VERSION: '3.53.0',
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VERSION: '3.53.1',
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BlendModes: __webpack_require__(35),
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BlendModes: __webpack_require__(35),
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gameObject.parentContainer.remove(gameObject);
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gameObject.parentContainer.remove(gameObject);
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}
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}
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var displayList = this.displayList || this.scene.sys.displayList;
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gameObject.addToDisplayList(displayList);
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gameObject.parentContainer = this;
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gameObject.parentContainer = this;
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}
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}
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},
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},
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if (this.exclusive)
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if (this.exclusive)
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{
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{
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gameObject.removeFromDisplayList();
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gameObject.parentContainer = null;
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gameObject.parentContainer = null;
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gameObject.addToDisplayList();
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gameObject.addToDisplayList();
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2
dist/phaser.min.js
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{
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{
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"name": "phaser",
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"name": "phaser",
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"version": "3.53.0",
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"version": "3.53.1",
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"release": "Anastasia",
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"release": "Anastasia",
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"description": "A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.",
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"description": "A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.",
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"author": "Richard Davey <rich@photonstorm.com> (http://www.photonstorm.com)",
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"author": "Richard Davey <rich@photonstorm.com> (http://www.photonstorm.com)",
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* @type {string}
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* @type {string}
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* @since 3.0.0
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* @since 3.0.0
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*/
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*/
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VERSION: '3.53.0',
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VERSION: '3.53.1',
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BlendModes: require('./renderer/BlendModes'),
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BlendModes: require('./renderer/BlendModes'),
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gameObject.parentContainer.remove(gameObject);
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gameObject.parentContainer.remove(gameObject);
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}
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}
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var displayList = this.displayList || this.scene.sys.displayList;
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gameObject.addToDisplayList(displayList);
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gameObject.parentContainer = this;
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gameObject.parentContainer = this;
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}
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}
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},
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},
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if (this.exclusive)
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if (this.exclusive)
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{
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{
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gameObject.removeFromDisplayList();
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gameObject.parentContainer = null;
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gameObject.parentContainer = null;
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gameObject.addToDisplayList();
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gameObject.addToDisplayList();
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