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https://github.com/photonstorm/phaser
synced 2024-11-28 07:31:11 +00:00
startFullscreen now uses a Promise internally, if it can do so, to resolve and handle the request.
It also tidies up after itself, fires the new 'fail' event and has better documentation.
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1 changed files with 99 additions and 26 deletions
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@ -1137,13 +1137,18 @@ var ScaleManager = new Class({
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*
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* If the browser does not support this, a `FULLSCREEN_UNSUPPORTED` event will be emitted.
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*
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* This method _must_ be called from a user-input gesture, such as `pointerdown`. You cannot launch
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* This method _must_ be called from a user-input gesture, such as `pointerup`. You cannot launch
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* games fullscreen without this, as most browsers block it. Games within an iframe will also be blocked
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* from fullscreen unless the iframe has the `allowfullscreen` attribute.
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*
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* On touch devices, such as Android and iOS Safari, you should always use `pointerup` and NOT `pointerdown`,
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* otherwise the request will fail unless the document in which your game is embedded has already received
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* some form of touch input, which you cannot guarantee. Activating fullscreen via `pointerup` circumvents
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* this issue.
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*
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* Performing an action that navigates to another page, or opens another tab, will automatically cancel
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* fullscreen mode, as will the user pressing the ESC key. To cancel fullscreen mode from your game, i.e.
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* from clicking an icon, call the `stopFullscreen` method.
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* fullscreen mode, as will the user pressing the ESC key. To cancel fullscreen mode directly from your game,
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* i.e. by clicking an icon, call the `stopFullscreen` method.
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*
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* A browser can only send one DOM element into fullscreen. You can control which element this is by
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* setting the `fullscreenTarget` property in your game config, or changing the property in the Scale Manager.
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@ -1153,6 +1158,7 @@ var ScaleManager = new Class({
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*
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* @method Phaser.Scale.ScaleManager#startFullscreen
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* @fires Phaser.Scale.Events#ENTER_FULLSCREEN
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* @fires Phaser.Scale.Events#FULLSCREEN_FAILED
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* @fires Phaser.Scale.Events#FULLSCREEN_UNSUPPORTED
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* @fires Phaser.Scale.Events#RESIZE
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* @since 3.16.0
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@ -1178,23 +1184,78 @@ var ScaleManager = new Class({
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this._requestedFullscreenChange = true;
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if (fullscreen.keyboard)
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if (typeof Promise !== 'undefined')
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{
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fsTarget[fullscreen.request](Element.ALLOW_KEYBOARD_INPUT);
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if (fullscreen.keyboard)
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{
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// eslint-disable-next-line es5/no-arrow-functions
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fsTarget[fullscreen.request](Element.ALLOW_KEYBOARD_INPUT).then(() => this.fullscreenSuccessHandler()).catch((error) => this.fullscreenErrorHandler(error));
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}
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else
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{
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// eslint-disable-next-line es5/no-arrow-functions
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fsTarget[fullscreen.request](fullscreenOptions).then(() => this.fullscreenSuccessHandler()).catch((error) => this.fullscreenErrorHandler(error));
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}
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}
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else
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{
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fsTarget[fullscreen.request](fullscreenOptions);
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if (fullscreen.keyboard)
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{
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fsTarget[fullscreen.request](Element.ALLOW_KEYBOARD_INPUT);
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}
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else
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{
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fsTarget[fullscreen.request](fullscreenOptions);
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}
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if (fullscreen.active)
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{
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this.fullscreenSuccessHandler();
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}
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else
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{
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this.fullscreenErrorHandler();
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}
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}
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this.getParentBounds();
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this.refresh();
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this.emit(Events.ENTER_FULLSCREEN);
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}
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},
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/**
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* The browser has successfully entered fullscreen mode.
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*
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* @method Phaser.Scale.ScaleManager#fullscreenSuccessHandler
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* @private
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* @fires Phaser.Scale.Events#ENTER_FULLSCREEN
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* @fires Phaser.Scale.Events#RESIZE
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* @since 3.17.0
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*/
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fullscreenSuccessHandler: function ()
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{
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this.getParentBounds();
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this.refresh();
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this.emit(Events.ENTER_FULLSCREEN);
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},
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/**
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* The browser failed to enter fullscreen mode.
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*
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* @method Phaser.Scale.ScaleManager#fullscreenErrorHandler
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* @private
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* @fires Phaser.Scale.Events#FULLSCREEN_FAILED
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* @fires Phaser.Scale.Events#RESIZE
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* @since 3.17.0
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*
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* @param {any} error - The DOM error event.
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*/
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fullscreenErrorHandler: function (error)
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{
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this.removeFullscreenTarget();
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this.emit(Events.FULLSCREEN_FAILED, error);
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},
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/**
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* An internal method that gets the target element that is used when entering fullscreen mode.
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*
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@ -1231,6 +1292,29 @@ var ScaleManager = new Class({
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return this.fullscreenTarget;
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},
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/**
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* Removes the fullscreen target that was added to the DOM.
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*
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* @method Phaser.Scale.ScaleManager#removeFullscreenTarget
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* @since 3.17.0
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*/
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removeFullscreenTarget: function ()
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{
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if (this._createdFullscreenTarget)
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{
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var fsTarget = this.fullscreenTarget;
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if (fsTarget && fsTarget.parentNode)
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{
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var parent = fsTarget.parentNode;
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parent.insertBefore(this.canvas, fsTarget);
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parent.removeChild(fsTarget);
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}
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}
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},
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/**
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* Calling this method will cancel fullscreen mode, if the browser has entered it.
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*
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@ -1257,19 +1341,7 @@ var ScaleManager = new Class({
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document[fullscreen.cancel]();
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}
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if (this._createdFullscreenTarget)
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{
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var fsTarget = this.fullscreenTarget;
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if (fsTarget && fsTarget.parentNode)
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{
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var parent = fsTarget.parentNode;
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parent.insertBefore(this.canvas, fsTarget);
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parent.removeChild(fsTarget);
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}
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}
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this.removeFullscreenTarget();
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// Get the parent size again as it will have changed
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this.getParentBounds();
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@ -1388,6 +1460,7 @@ var ScaleManager = new Class({
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*/
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onFullScreenError: function ()
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{
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this.removeFullscreenTarget();
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},
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/**
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