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Update CHANGELOG-v3.50.md
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@ -550,6 +550,7 @@ Since v3.0.0 the Game Object `render` functions have received a parameter called
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* `Matrix4.multiplyMatrices` is a new method that multiplies two given Matrix4 objects and stores the results in the Matrix4.
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* `Matrix4.premultiply` is a new method that takes a Matrix4 and multiplies it by the current Matrix4.
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* `Matrix4.getInverse` is a new method that takes a Matrix4, copies it to the current matrix, then returns the inverse of it.
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* `WebGLRenderer.instancedArraysExtension` is a new property that holds the WebGL Extension for instanced array drawing, if supported by the browser.
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### Updates and API Changes
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