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Merge pull request #2672 from bobonthenet/master
Weapon.Fire now tracks offset rotation
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commit
dfbdd59f33
1 changed files with 28 additions and 4 deletions
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@ -730,14 +730,38 @@ Phaser.Weapon.prototype.fire = function (from, x, y) {
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}
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else if (this.trackedSprite)
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{
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if (this.fireFrom.width > 1)
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if (this.trackRotation)
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{
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this.fireFrom.centerOn(this.trackedSprite.world.x + this.trackOffset.x, this.trackedSprite.world.y + this.trackOffset.y);
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if(!this.rotatedPoint)
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{
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this.rotatedPoint = new Phaser.Point(this.trackedSprite.world.x + this.trackOffset.x, this.trackedSprite.world.y + this.trackOffset.y);
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} else {
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this.rotatedPoint.x = this.trackedSprite.world.x + this.trackOffset.x;
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this.rotatedPoint.y = this.trackedSprite.world.y + this.trackOffset.y;
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}
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this.rotatedPoint.rotate(this.trackedSprite.world.x, this.trackedSprite.world.y, this.trackedSprite.rotation);
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if (this.fireFrom.width > 1)
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{
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this.fireFrom.centerOn(this.rotatedPoint.x, this.rotatedPoint.y);
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}
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else
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{
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this.fireFrom.x = this.rotatedPoint.x;
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this.fireFrom.y = this.rotatedPoint.y;
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}
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}
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else
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{
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this.fireFrom.x = this.trackedSprite.world.x + this.trackOffset.x;
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this.fireFrom.y = this.trackedSprite.world.y + this.trackOffset.y;
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if (this.fireFrom.width > 1)
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{
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this.fireFrom.centerOn(this.trackedSprite.world.x + this.trackOffset.x, this.trackedSprite.world.y + this.trackOffset.y);
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}
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else
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{
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this.fireFrom.x = this.trackedSprite.world.x + this.trackOffset.x;
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this.fireFrom.y = this.trackedSprite.world.y + this.trackOffset.y;
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}
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}
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if (this.bulletInheritSpriteSpeed)
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