Moving out of experimental

This commit is contained in:
Richard Davey 2018-10-08 17:03:00 +01:00
parent c28d790243
commit dea2ee89f0

View file

@ -226,19 +226,16 @@ var Game = new Class({
*/
this.device = Device;
if (typeof EXPERIMENTAL)
{
/**
* An instance of the Scale Manager.
*
* The Scale Manager is a global system responsible for handling game scaling events.
*
* @name Phaser.Game#scaleManager
* @type {Phaser.Boot.ScaleManager}
* @since 3.12.0
*/
this.scaleManager = new ScaleManager(this, this.config);
}
/**
* An instance of the Scale Manager.
*
* The Scale Manager is a global system responsible for handling game scaling events.
*
* @name Phaser.Game#scaleManager
* @type {Phaser.Boot.ScaleManager}
* @since 3.15.0
*/
this.scaleManager = new ScaleManager(this, this.config);
/**
* An instance of the base Sound Manager.
@ -715,7 +712,7 @@ var Game = new Class({
* Then resizes the Renderer and Input Manager scale.
*
* @method Phaser.Game#resize
* @fires Phaser.Game#reiszeEvent
* @fires Phaser.Game#resizeEvent
* @since 3.2.0
*
* @param {number} width - The new width of the game.