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Fixes a bug #3651
Describe the changes below: The tween animation was getting stuck when calling restart on it after being added. It now checks to see if this.state === TWEEN_CONST.PENDING_ADD in the tween restart function If true, sets this.seek(0) and this.parent.makeActive(this) This fixes the issue that makes the tween stuck when restarting the new tween directly after adding a the new tween. Updates to package.json and package-lock.json were undone from the last pull request.
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dist/phaser.js
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dist/phaser.js
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@ -19045,7 +19045,7 @@ var Tween = new Class({
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*/
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restart: function ()
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{
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if (this.state === TWEEN_CONST.REMOVED)
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if (this.state === TWEEN_CONST.REMOVED || this.state === TWEEN_CONST.PENDING_ADD)
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{
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this.seek(0);
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this.parent.makeActive(this);
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