Updated jsdoc

This commit is contained in:
Richard Davey 2018-04-23 23:40:23 +01:00
parent 0aa071f734
commit dd954def9d

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@ -10,8 +10,8 @@ var TextureSource = require('./TextureSource');
/** /**
* @classdesc * @classdesc
* A Texture consists of a source, usually an Image from the Cache, or a Canvas, and a collection * A Texture consists of a source, usually an Image from the Cache, and a collection of Frames.
* of Frames. The Frames represent the different areas of the Texture. For example a texture atlas * The Frames represent the different areas of the Texture. For example a texture atlas
* may have many Frames, one for each element within the atlas. Where-as a single image would have * may have many Frames, one for each element within the atlas. Where-as a single image would have
* just one frame, that encompasses the whole image. * just one frame, that encompasses the whole image.
* *