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Updated date in the readme.
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# Change Log
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## Version 2.4.3 - "Coramen" - 24th August 2014
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## Version 2.4.3 - "Coramen" - 24th August 2015
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### New Features
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* TilingSprite._renderCanvas wasn't correctly allowing for pixel rounding (thanks @ximop #2022)
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* Cache.addSpriteSheet didn't include default values for the `frameMax`, `margin` and `spacing` arguments (thanks @vladkens #2017 #2018)
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* Tilemap.shuffle was calling the deprecated Phaser.Utils.shuffle, which has now moved to Phaser.ArrayUtils.shuffle.
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* Enabling a filter on a display object that had a blend mode set would cause the object to become invisible. The two cannot be combined, so when you set a filter on a display object it now automatically resets the blend mode to `NORMAL`. The same does not happen in reverse however, so if you've got a filter set and then change the blend mode it will still break. Be careful to capture this yourself (thanks @wayfu #1994)
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* Enabling a filter on a display object that had a multiply blend mode set would cause the object to become invisible. The two cannot be combined, so when you set a filter on a display object it now automatically resets the blend mode to `NORMAL`. The same does not happen in reverse however, so if you've got a filter set and then change the blend mode to multiply it will still break. Be careful to capture this yourself (thanks @wayfu #1994)
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## Version 2.4.2 - "Altara" - 29th July 2015
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@ -254,7 +254,7 @@ If you are an exceptional JavaScript developer and would like to join the Phaser
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<a name="change-log"></a>
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## Change Log
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## Version 2.4.3 - "Coramen" - 24th August 2014
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## Version 2.4.3 - "Coramen" - 24th August 2015
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### New Features
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