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Should fix the Error in rotation
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@ -823,7 +823,9 @@ Phaser.Point.rotate = function (a, x, y, angle, asDegrees, distance) {
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distance = Math.sqrt(((x - a.x) * (x - a.x)) + ((y - a.y) * (y - a.y)));
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}
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return a.setTo(x + distance * Math.cos(angle), y + distance * Math.sin(angle));
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var requiredAngle = angle - Math.atan2(a.y - y, a.x - x);
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return a.setTo(x + distance * Math.cos(requiredAngle), y + distance * Math.sin(requiredAngle));
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};
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