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JSDoc fix
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@ -117,7 +117,7 @@ var LightsManager = new Class({
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*
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* Point Lights are a WebGL only feature and do not have a Canvas counterpart.
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*
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* @method Phaser.GameObjects.LightsManager#addPointlight
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* @method Phaser.GameObjects.LightsManager#addPointLight
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* @since 3.50.0
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*
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* @param {number} x - The horizontal position of this Point Light in the world.
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