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ScaleManager - minor fullscreenerror fixes
- IE9 compatibility (no setWindow arguments) - And removed code that assumpted event.target was the canvas..
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1 changed files with 5 additions and 7 deletions
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@ -1267,8 +1267,9 @@ Phaser.ScaleManager.prototype = {
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if (!this.supportsFullScreen)
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if (!this.supportsFullScreen)
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{
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{
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setTimeout(function (scaleManager) {
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var _this = this;
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scaleManager.fullScreenError();
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setTimeout(function () {
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_this.fullScreenError();
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}, 10, this);
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}, 10, this);
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return;
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return;
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}
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}
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@ -1426,11 +1427,8 @@ Phaser.ScaleManager.prototype = {
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this.event = event;
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this.event = event;
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if (typeof event === 'undefined' || event.target === this.fullScreenTarget)
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console.warn("Phaser.ScaleManager: requestFullscreen failed or device does not support the Fullscreen API");
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{
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this.fullScreenFailed.dispatch();
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console.warn("Phaser.ScaleManager: requestFullscreen failed or device does not support the Fullscreen API");
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this.fullScreenFailed.dispatch();
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}
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},
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},
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