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Move resetCursor so it does not lose input Fix #6387
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1 changed files with 1 additions and 2 deletions
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@ -784,6 +784,7 @@ var InputPlugin = new Class({
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if (input)
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if (input)
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{
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{
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this.removeDebug(gameObject);
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this.removeDebug(gameObject);
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this.manager.resetCursor(input);
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input.gameObject = undefined;
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input.gameObject = undefined;
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input.target = undefined;
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input.target = undefined;
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@ -851,8 +852,6 @@ var InputPlugin = new Class({
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if (index > -1)
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if (index > -1)
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{
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{
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over[i].splice(index, 1);
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over[i].splice(index, 1);
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manager.resetCursor(input);
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}
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}
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}
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}
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