mirror of
https://github.com/photonstorm/phaser
synced 2024-11-21 20:23:19 +00:00
Spine Game Objects now use -1 as their default blend mode, which means 'skip setting it'.
This commit is contained in:
parent
0704611ee4
commit
ce8039cb90
1 changed files with 1 additions and 1 deletions
|
@ -231,7 +231,7 @@ var SpineGameObject = new Class({
|
|||
* @readonly
|
||||
* @since 3.19.0
|
||||
*/
|
||||
this.blendMode = 0;
|
||||
this.blendMode = -1;
|
||||
|
||||
this.setPosition(x, y);
|
||||
|
||||
|
|
Loading…
Reference in a new issue