Update CHANGELOG.md

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Richard Davey 2019-10-01 13:12:53 +01:00
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* `GameConfig.antialiasGL` is a new boolean that allows you to set the `antialias` property of the WebGL context during creation, without impacting any subsequent textures or the canvas CSS.
* `InteractiveObject.alwaysEnabled` is a new boolean that allows an interactive Game Object to always receive input events, even if it's invisible or won't render.
* `Bob.setTint` is a new method that allows you to set the tint of a Bob object within a Blitter. This is then used by the Blitter WebGL Renderer (thanks @rexrainbow)
### Updates