mirror of
https://github.com/photonstorm/phaser
synced 2024-11-10 15:14:47 +00:00
Update CHANGELOG.md
This commit is contained in:
parent
8b2c9edce2
commit
ce0b498b11
1 changed files with 1 additions and 0 deletions
|
@ -313,6 +313,7 @@ The Animation API has had a significant overhaul to improve playback handling. I
|
|||
* `GenerateFrameNumbers` will now `console.warn` if the generated frame isn't present in the texture, which should help with debugging animation creation massively.
|
||||
* `GenerateFrameNumbers` would include the __BASE frame by mistake in its calculations. This didn't end up in the final animation, but did cause a cache miss when building the animation.
|
||||
* `GenerateFrameNumbers` can now accept the `start` and `end` parameters in reverse order, meaning you can now do `{ start: 10, end: 1 }` to create the animation in reverse.
|
||||
* `GenerateFrameNames` can now accept the `start` and `end` parameters in reverse order, meaning you can now do `{ start: 10, end: 1 }` to create the animation in reverse.
|
||||
|
||||
### New Features
|
||||
|
||||
|
|
Loading…
Reference in a new issue