Added getChildren to keep inline with Group

This commit is contained in:
Richard Davey 2018-08-01 18:28:06 +01:00
parent 9bc71dc676
commit c9efa21cfd

View file

@ -176,6 +176,19 @@ var DisplayList = new Class({
return gameObjects[gameObjects.length - 1];
},
/**
* All members of the group.
*
* @method Phaser.GameObjects.DisplayList#getChildren
* @since 3.12.0
*
* @return {Phaser.GameObjects.GameObject[]} The group members.
*/
getChildren: function ()
{
return this.list;
},
/**
* The Scene that owns this plugin is shutting down.
* We need to kill and reset all internal properties as well as stop listening to Scene events.