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Added getChildren to keep inline with Group
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1 changed files with 13 additions and 0 deletions
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@ -176,6 +176,19 @@ var DisplayList = new Class({
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return gameObjects[gameObjects.length - 1];
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},
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/**
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* All members of the group.
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*
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* @method Phaser.GameObjects.DisplayList#getChildren
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* @since 3.12.0
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*
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* @return {Phaser.GameObjects.GameObject[]} The group members.
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*/
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getChildren: function ()
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{
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return this.list;
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},
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/**
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* The Scene that owns this plugin is shutting down.
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* We need to kill and reset all internal properties as well as stop listening to Scene events.
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