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https://github.com/photonstorm/phaser
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Add TweenBuilderConfig type
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4 changed files with 39 additions and 34 deletions
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@ -193,7 +193,7 @@ var TweenManager = new Class({
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* @method Phaser.Tweens.TweenManager#create
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* @since 3.0.0
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*
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* @param {object} config - The configuration object for the Tween as per {@link Phaser.Tweens.Builders.TweenBuilder}.
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* @param {Phaser.Types.Tweens.TweenBuilderConfig} config - The configuration object for the Tween.
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*
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* @return {Phaser.Tweens.Tween} The created Tween object.
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*/
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@ -208,7 +208,7 @@ var TweenManager = new Class({
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* @method Phaser.Tweens.TweenManager#add
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* @since 3.0.0
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*
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* @param {object} config - The configuration object for the Tween as per the {@link Phaser.Tweens.Builders.TweenBuilder}.
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* @param {Phaser.Types.Tweens.TweenBuilderConfig} config - The configuration object for the Tween.
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*
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* @return {Phaser.Tweens.Tween} The created Tween.
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*/
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@ -17,42 +17,16 @@ var Tween = require('../tween/Tween');
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var TweenData = require('../tween/TweenData');
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/**
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* [description]
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* Creates a new Tween.
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*
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* @function Phaser.Tweens.Builders.TweenBuilder
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* @since 3.0.0
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*
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* @param {(Phaser.Tweens.TweenManager|Phaser.Tweens.Timeline)} parent - [description]
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* @param {object} config - [description]
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* @param {(Phaser.Tweens.TweenManager|Phaser.Tweens.Timeline)} parent - The owner of the new Tween.
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* @param {Phaser.Types.Tweens.TweenBuilderConfig} config - Configuration for the new Tween.
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* @param {Phaser.Types.Tweens.TweenConfigDefaults} defaults - Tween configuration defaults.
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`
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* @property {(object|object[])} targets - The object, or an array of objects, to run the tween on.
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* @property {number} [delay=0] - The number of milliseconds to delay before the tween will start.
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* @property {number} [duration=1000] - The duration of the tween in milliseconds.
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* @property {string} [ease='Power0'] - The easing equation to use for the tween.
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* @property {array} [easeParams] - Optional easing parameters.
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* @property {number} [hold=0] - The number of milliseconds to hold the tween for before yoyo'ing.
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* @property {number} [repeat=0] - The number of times to repeat the tween.
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* @property {number} [repeatDelay=0] - The number of milliseconds to pause before a tween will repeat.
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* @property {boolean} [yoyo=false] - Should the tween complete, then reverse the values incrementally to get back to the starting tween values? The reverse tweening will also take `duration` milliseconds to complete.
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* @property {boolean} [flipX=false] - Horizontally flip the target of the Tween when it completes (before it yoyos, if set to do so). Only works for targets that support the `flipX` property.
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* @property {boolean} [flipY=false] - Vertically flip the target of the Tween when it completes (before it yoyos, if set to do so). Only works for targets that support the `flipY` property.
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`
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{
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targets: null,
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delay: 0,
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duration: 1000,
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ease: 'Power0',
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easeParams: null,
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hold: 0,
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repeat: 0,
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repeatDelay: 0,
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yoyo: false,
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flipX: false,
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flipY: false
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};
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*
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* @return {Phaser.Tweens.Tween} [description]
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* @return {Phaser.Tweens.Tween} The new tween.
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*/
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var TweenBuilder = function (parent, config, defaults)
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{
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@ -1423,7 +1423,7 @@ Tween.TYPES = [
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* @method Phaser.GameObjects.GameObjectFactory#tween
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* @since 3.0.0
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*
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* @param {object} config - The Tween configuration.
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* @param {Phaser.Types.Tweens.TweenBuilderConfig} config - The Tween configuration.
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*
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* @return {Phaser.Tweens.Tween} The Tween that was created.
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*/
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@ -1448,7 +1448,7 @@ GameObjectFactory.register('tween', function (config)
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* @method Phaser.GameObjects.GameObjectCreator#tween
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* @since 3.0.0
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*
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* @param {object} config - The Tween configuration.
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* @param {Phaser.Types.Tweens.TweenBuilderConfig} config - The Tween configuration.
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*
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* @return {Phaser.Tweens.Tween} The Tween that was created.
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*/
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31
src/tweens/typedefs/TweenBuilderConfig.js
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31
src/tweens/typedefs/TweenBuilderConfig.js
Normal file
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@ -0,0 +1,31 @@
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/**
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* @typedef {object} Phaser.Types.Tweens.TweenBuilderConfig
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* @since 3.18.0
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*
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* @property {any} targets - The object, or an array of objects, to run the tween on.
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* @property {number} [delay=0] - The number of milliseconds to delay before the tween will start.
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* @property {number} [duration=1000] - The duration of the tween in milliseconds.
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* @property {string} [ease='Power0'] - The easing equation to use for the tween.
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* @property {array} [easeParams] - Optional easing parameters.
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* @property {number} [hold=0] - The number of milliseconds to hold the tween for before yoyo'ing.
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* @property {number} [repeat=0] - The number of times to repeat the tween.
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* @property {number} [repeatDelay=0] - The number of milliseconds to pause before a tween will repeat.
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* @property {boolean} [yoyo=false] - Should the tween complete, then reverse the values incrementally to get back to the starting tween values? The reverse tweening will also take `duration` milliseconds to complete.
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* @property {boolean} [flipX=false] - Horizontally flip the target of the Tween when it completes (before it yoyos, if set to do so). Only works for targets that support the `flipX` property.
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* @property {boolean} [flipY=false] - Vertically flip the target of the Tween when it completes (before it yoyos, if set to do so). Only works for targets that support the `flipY` property.
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*
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* @example
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* {
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* targets: null,
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* delay: 0,
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* duration: 1000,
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* ease: 'Power0',
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* easeParams: null,
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* hold: 0,
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* repeat: 0,
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* repeatDelay: 0,
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* yoyo: false,
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* flipX: false,
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* flipY: false
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* };
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*/
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