Fixed jshint errors.

This commit is contained in:
photonstorm 2015-10-12 12:23:48 +01:00
parent e01a754732
commit c79a341c58

View file

@ -130,7 +130,7 @@ Phaser.Create.prototype = {
// No bmd? Let's make one
if (this.bmd === null)
{
this.bmd = game.make.bitmapData();
this.bmd = this.game.make.bitmapData();
this.canvas = this.bmd.canvas;
this.ctx = this.bmd.context;
}
@ -176,7 +176,7 @@ Phaser.Create.prototype = {
// No bmd? Let's make one
if (this.bmd === null)
{
this.bmd = game.make.bitmapData();
this.bmd = this.game.make.bitmapData();
this.canvas = this.bmd.canvas;
this.ctx = this.bmd.context;
}