mirror of
https://github.com/photonstorm/phaser
synced 2024-11-25 06:00:41 +00:00
The BloomFX
and BlurFX
and any custom pipeline that relies on using the UtilityPipeline
full or half frame targets will now correctly draw even after the renderer size changes. Fix #6677
This commit is contained in:
parent
92065facf0
commit
c6c7fd60a6
1 changed files with 8 additions and 4 deletions
|
@ -59,16 +59,20 @@ var UtilityPipeline = new Class({
|
||||||
{
|
{
|
||||||
config.renderTarget = GetFastValue(config, 'renderTarget', [
|
config.renderTarget = GetFastValue(config, 'renderTarget', [
|
||||||
{
|
{
|
||||||
scale: 1
|
scale: 1,
|
||||||
|
autoResize: true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
scale: 1
|
scale: 1,
|
||||||
|
autoResize: true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
scale: 0.5
|
scale: 0.5,
|
||||||
|
autoResize: true
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
scale: 0.5
|
scale: 0.5,
|
||||||
|
autoResize: true
|
||||||
}
|
}
|
||||||
]);
|
]);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue