Removed the resize method.

This commit is contained in:
Richard Davey 2019-01-11 16:43:39 +00:00
parent de5fed7d80
commit c34648bbce

View file

@ -560,26 +560,6 @@ var SceneManager = new Class({
}
},
/**
* Informs the Scenes of the Game being resized.
*
* @method Phaser.Scenes.SceneManager#resize
* @since 3.2.0
*
* @param {number} width - The new width of the game.
* @param {number} height - The new height of the game.
*/
resize: function (width, height)
{
// Loop through the scenes in forward order
for (var i = 0; i < this.scenes.length; i++)
{
var sys = this.scenes[i].sys;
sys.resize(width, height);
}
},
/**
* Renders the Scenes.
*