From c1f7753dd85343f16c507160b8bc73616240ebae Mon Sep 17 00:00:00 2001 From: Richard Davey Date: Tue, 13 Apr 2021 13:40:06 +0100 Subject: [PATCH] Typo. Fix #5649 --- src/animations/AnimationManager.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/animations/AnimationManager.js b/src/animations/AnimationManager.js index 7e7c8ec51..53c34994c 100644 --- a/src/animations/AnimationManager.js +++ b/src/animations/AnimationManager.js @@ -146,7 +146,7 @@ var AnimationManager = new Class({ * as blending between an idle and a walk state, or a running and a firing state. * * Note that mixing is only applied if you use the `Sprite.play` method. If you opt to use - * `playAfterRepeat` or `playAfterDelay` instead, those will take pririty and the mix + * `playAfterRepeat` or `playAfterDelay` instead, those will take priority and the mix * delay will not be used. * * To update an existing mix, just call this method with the new delay.