This commit is contained in:
Richard Davey 2018-07-20 17:49:49 +01:00
parent 7b50a87c3e
commit c1a4fb0092

View file

@ -391,7 +391,7 @@ var GameObject = new Class({
* removed from the Input Manager and cleared from this Game Object. * removed from the Input Manager and cleared from this Game Object.
* *
* If you wish to re-enable this Game Object at a later date you will need to * If you wish to re-enable this Game Object at a later date you will need to
* re-create its InteractiveOobject by calling `setInteractive` again. * re-create its InteractiveObject by calling `setInteractive` again.
* *
* If you wish to only temporarily stop an object from receiving input then use * If you wish to only temporarily stop an object from receiving input then use
* `disableInteractive` instead, as that toggles the interactive state, where-as * `disableInteractive` instead, as that toggles the interactive state, where-as