Container can how set a pipeline that overrides all children

This commit is contained in:
Richard Davey 2020-10-29 17:22:16 +00:00
parent ce69c22e86
commit bf7e7f352a

View file

@ -22,8 +22,9 @@
var ContainerWebGLRenderer = function (renderer, container, camera, parentMatrix)
{
var children = container.list;
var childCount = children.length;
if (children.length === 0)
if (childCount === 0)
{
return;
}
@ -51,14 +52,16 @@ var ContainerWebGLRenderer = function (renderer, container, camera, parentMatrix
renderer.setBlendMode(0);
}
if (container.forcePipeline)
{
renderer.pipelines.lock(container.pipeline, container);
}
var alpha = container.alpha;
var scrollFactorX = container.scrollFactorX;
var scrollFactorY = container.scrollFactorY;
var list = children;
var childCount = children.length;
for (var i = 0; i < childCount; i++)
{
var child = children[i];
@ -114,7 +117,7 @@ var ContainerWebGLRenderer = function (renderer, container, camera, parentMatrix
renderer.currentType = type;
}
renderer.nextTypeMatch = (i < childCount - 1) ? (list[i + 1].type === renderer.currentType) : false;
renderer.nextTypeMatch = (i < childCount - 1) ? (children[i + 1].type === renderer.currentType) : false;
// Set parent values
child.setScrollFactor(childScrollFactorX * scrollFactorX, childScrollFactorY * scrollFactorY);
@ -137,6 +140,11 @@ var ContainerWebGLRenderer = function (renderer, container, camera, parentMatrix
renderer.newType = false;
}
if (container.forcePipeline)
{
renderer.pipelines.unlock();
}
};
module.exports = ContainerWebGLRenderer;