Added release date

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Richard Davey 2020-04-27 15:42:09 +01:00
parent 6783a430de
commit bded374ad1

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# Change Log
## Version 3.23 - Ginro - in development
## Version 3.23 - Ginro - 27th April 2020
### JSDocs
@ -25,7 +25,6 @@ The following features are now deprecated and will be removed in a future versio
* The Light Pipeline and associated components will be removed. This feature was never properly finished and adds too much redundant, non-optional code into the core API. The ability to load normal maps alongside textures will _remain_, for use in your own lighting shaders, which gives you far more control over the final effect.
### New Features
* `Line.GetEasedPoints` is a new function that will take a Line, a quantity, and an ease function, and returns an array of points where each point has been spaced out across the length of the Line based on the ease function given.
@ -116,10 +115,6 @@ My thanks to the following for helping with the Phaser 3 Examples, Docs and Type
@JasonHK @supertommy @majalon @samme @MartinBlackburn @halilcakar @jcyuan @MrMadClown @Dinozor @EmilSV @Jazcash
## Version 3.22 - Kohaku - January 15th 2020
### Matter Physics