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# Change Log
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## Version 3.23 - Ginro - in development
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## Version 3.23 - Ginro - 27th April 2020
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### JSDocs
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@ -25,7 +25,6 @@ The following features are now deprecated and will be removed in a future versio
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* The Light Pipeline and associated components will be removed. This feature was never properly finished and adds too much redundant, non-optional code into the core API. The ability to load normal maps alongside textures will _remain_, for use in your own lighting shaders, which gives you far more control over the final effect.
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### New Features
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* `Line.GetEasedPoints` is a new function that will take a Line, a quantity, and an ease function, and returns an array of points where each point has been spaced out across the length of the Line based on the ease function given.
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@ -116,10 +115,6 @@ My thanks to the following for helping with the Phaser 3 Examples, Docs and Type
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@JasonHK @supertommy @majalon @samme @MartinBlackburn @halilcakar @jcyuan @MrMadClown @Dinozor @EmilSV @Jazcash
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## Version 3.22 - Kohaku - January 15th 2020
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### Matter Physics
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