mirror of
https://github.com/photonstorm/phaser
synced 2024-11-25 06:00:41 +00:00
Merge pull request #6494 from samme/docs/particle-emitter-xy
Docs: particleX and particleY are updatable ops
This commit is contained in:
commit
bce1e48040
2 changed files with 4 additions and 4 deletions
|
@ -2961,7 +2961,7 @@ var ParticleEmitter = new Class({
|
|||
* However, it can be set to any valid EmitterOp onEmit type.
|
||||
*
|
||||
* @name Phaser.GameObjects.Particles.ParticleEmitter#particleX
|
||||
* @type {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType}
|
||||
* @type {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType|Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateType}
|
||||
* @since 3.60.0
|
||||
*/
|
||||
particleX: {
|
||||
|
@ -2987,7 +2987,7 @@ var ParticleEmitter = new Class({
|
|||
* However, it can be set to any valid EmitterOp onEmit type.
|
||||
*
|
||||
* @name Phaser.GameObjects.Particles.ParticleEmitter#particleY
|
||||
* @type {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType}
|
||||
* @type {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType|Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateType}
|
||||
* @since 3.60.0
|
||||
*/
|
||||
particleY: {
|
||||
|
|
|
@ -50,8 +50,8 @@
|
|||
* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType|Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateType} [tint] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#particleTint}.
|
||||
* @property {number[]} [color] - An array of color values that the Particles interpolate through during theif life. If set, overrides any `tint` property.
|
||||
* @property {string} [colorEase] - The string-based name of the Easing function to use if you have enabled Particle color interpolation via the `color` property, otherwise has no effect.
|
||||
* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType} [x] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#particleX}.
|
||||
* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType} [y] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#particleY}.
|
||||
* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType|Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateType} [x] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#particleX}.
|
||||
* @property {Phaser.Types.GameObjects.Particles.EmitterOpOnEmitType|Phaser.Types.GameObjects.Particles.EmitterOpOnUpdateType} [y] - Sets {@link Phaser.GameObjects.Particles.ParticleEmitter#particleY}.
|
||||
* @property {Phaser.Types.GameObjects.Particles.ParticleEmitterEdgeZoneConfig|Phaser.Types.GameObjects.Particles.ParticleEmitterRandomZoneConfig} [emitZone] - As {@link Phaser.GameObjects.Particles.ParticleEmitter#setEmitZone}.
|
||||
* @property {Phaser.Types.GameObjects.Particles.ParticleEmitterDeathZoneConfig} [deathZone] - As {@link Phaser.GameObjects.Particles.ParticleEmitter#setDeathZone}.
|
||||
* @property {Phaser.Types.GameObjects.Particles.ParticleEmitterBounds|Phaser.Types.GameObjects.Particles.ParticleEmitterBoundsAlt} [bounds] - As {@link Phaser.GameObjects.Particles.ParticleEmitter#setBounds}.
|
||||
|
|
Loading…
Reference in a new issue