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https://github.com/photonstorm/phaser
synced 2024-11-22 04:33:31 +00:00
Updated help script
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commit
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1 changed files with 8 additions and 2 deletions
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@ -9,11 +9,17 @@ v.log('{bgYellow}{black} \\/ \\/ \\/ \\/
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v.log('{bgYellow}{black} Available commands: ');
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v.log('{bgYellow}{black} Available commands: ');
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v.log('{white}* npm run {green}build {cyan} Build dev version of Phaser with Webpack');
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v.log('{white}* npm run {green}build {cyan} Build dev version of Phaser with Webpack');
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v.log('{white}* npm run {green}watch {cyan} Build dev & put Webpack into watch mode');
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v.log('{white}* npm run {green}watch {cyan} Build dev & put Webpack in watch mode');
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v.log('{white}* npm run {green}dist {cyan} Build dist & min versions of Phaser');
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v.log('{white}* npm run {green}dist {cyan} Build dist versions of Phaser');
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v.log('{white}* npm run {green}lint {cyan} ESLint check Phaser source');
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v.log('{white}* npm run {green}lint {cyan} ESLint check Phaser source');
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v.log('{white}* npm run {green}lintfix {cyan} ESLint check and fix Phaser source');
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v.log('{white}* npm run {green}lintfix {cyan} ESLint check and fix Phaser source');
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v.log('{white}* npm run {green}sloc {cyan} Get source code & comments line count');
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v.log('{white}* npm run {green}sloc {cyan} Get source code & comments line count');
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v.log('{white}* npm run {green}bundleshaders {cyan} Convert vert/frag shaders to js');
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v.log('{white}* npm run {green}bundleshaders {cyan} Convert vert/frag shaders to js');
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v.log('{white}* npm run {green}plugin.cam3d {cyan} Build Camera3D Plugin');
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v.log('{white}Facebook Instant Games:');
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v.log('{white}* npm run {green}buildfb {cyan} Build dev Phaser FB with Webpack');
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v.log('{white}* npm run {green}watchfb {cyan} Build FB dev in Webpack watch mode');
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v.log('{white}* npm run {green}distfb {cyan} Build dist versions of Phaser FB');
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v.log('{white}* npm run {green}distfull {cyan} Build dist versions of Phaser + FB');
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v.log('{bgYellow}{black} https://phaser.io https://labs.phaser.io ');
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v.log('{bgYellow}{black} https://phaser.io https://labs.phaser.io ');
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