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Added new jsdocs
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31
CHANGELOG.md
31
CHANGELOG.md
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@ -74,16 +74,30 @@
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My thanks to the following for helping with the Phaser 3 Examples, Docs and TypeScript definitions, either by reporting errors, fixing them or helping author the docs:
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31826615
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@16patsle
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@bobonthenet
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@bobonthenet
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@rgk
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@samme
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@shaneMLK
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@wemyss
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ajmetal
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andiCR
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Arian Fornaris
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bsparks
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Carl
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cyantree
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DannyT
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Elliott Wallace
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felixnemis
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griga
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Hardylr
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henriacle
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Hsaka
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icbat
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Kanthi
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Kyle
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Lee
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Nathaniel Foldan
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Peter Pedersen
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@ -94,23 +108,6 @@ Stephen Hamilton
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STuFF
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TadejZupancic
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ajmetal
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henriacle
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@rgk
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@samme
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Carl
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@16patsle
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Kyle
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Hardylr
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andiCR
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@bobonthenet
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Kanthi
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31826615
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bsparks
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@bobonthenet
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## Version 3.13.0 - Yuuki - 20th September 2018
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### Facebook Instant Games Plugin
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@ -5,14 +5,14 @@
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*/
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/**
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* [description]
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* Decode base-64 encoded data, for example as exported by Tiled.
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*
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* @function Phaser.Tilemaps.Parsers.Tiled.Base64Decode
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* @since 3.0.0
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*
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* @param {object} data - [description]
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* @param {object} data - Base-64 encoded data to decode.
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*
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* @return {array} [description]
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* @return {array} Array containing the decoded bytes.
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*/
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var Base64Decode = function (data)
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{
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@ -243,12 +243,13 @@ var Timeline = new Class({
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},
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/**
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* [description]
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* Sets the value of the time scale applied to this Timeline. A value of 1 runs in real-time. A value of 0.5 runs 50% slower, and so on.
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* Value isn't used when calculating total duration of the tween, it's a run-time delta adjustment only.
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*
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* @method Phaser.Tweens.Timeline#setTimeScale
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* @since 3.0.0
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*
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* @param {number} value - [description]
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* @param {number} value - The time scale value to set.
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*
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* @return {Phaser.Tweens.Timeline} This Timeline object.
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*/
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@ -260,12 +261,12 @@ var Timeline = new Class({
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},
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/**
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* [description]
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* Gets the value of the time scale applied to this Timeline. A value of 1 runs in real-time. A value of 0.5 runs 50% slower, and so on.
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*
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* @method Phaser.Tweens.Timeline#getTimeScale
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* @since 3.0.0
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*
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* @return {number} [description]
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* @return {number} The value of the time scale applied to this Tween.
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*/
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getTimeScale: function ()
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{
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@ -273,12 +274,12 @@ var Timeline = new Class({
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},
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/**
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* [description]
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* Check whether or not the Timeline is playing.
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*
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* @method Phaser.Tweens.Timeline#isPlaying
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* @since 3.0.0
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*
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* @return {boolean} [description]
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* @return {boolean} `true` if this Timeline is active, otherwise `false`.
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*/
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isPlaying: function ()
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{
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@ -523,7 +524,7 @@ var Timeline = new Class({
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},
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/**
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* [description]
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* Sets a callback for the Tween Manager.
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*
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* @method Phaser.Tweens.Timeline#setCallback
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* @since 3.0.0
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@ -843,7 +844,7 @@ var Timeline = new Class({
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},
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/**
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* [description]
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* Stops all the Tweens in the Timeline immediately, whatever stage of progress they are at and flags them for removal by the TweenManager.
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*
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* @method Phaser.Tweens.Timeline#destroy
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* @since 3.0.0
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@ -12,9 +12,9 @@ var RESERVED = require('../tween/ReservedProps');
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* @function Phaser.Tweens.Builders.GetProps
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* @since 3.0.0
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*
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* @param {object} config - [description]
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* @param {object} config - The configuration object of the tween to get the target(s) from.
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*
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* @return {array} [description]
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* @return {array} An array of all the targets the tween is operating on.
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*/
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var GetProps = function (config)
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{
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@ -7,17 +7,17 @@
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/**
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* @typedef {object} Phaser.Tweens.TweenConfigDefaults
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*
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* @property {(object|object[])} targets - [description]
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* @property {number} [delay=0] - [description]
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* @property {number} [duration=1000] - [description]
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* @property {string} [ease='Power0'] - [description]
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* @property {array} [easeParams] - [description]
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* @property {number} [hold=0] - [description]
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* @property {number} [repeat=0] - [description]
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* @property {number} [repeatDelay=0] - [description]
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* @property {boolean} [yoyo=false] - [description]
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* @property {boolean} [flipX=false] - [description]
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* @property {boolean} [flipY=false] - [description]
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* @property {(object|object[])} targets - The object, or an array of objects, to run the tween on.
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* @property {number} [delay=0] - The number of milliseconds to delay before the tween will start.
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* @property {number} [duration=1000] - The duration of the tween in milliseconds.
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* @property {string} [ease='Power0'] - The easing equation to use for the tween.
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* @property {array} [easeParams] - Optional easing parameters.
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* @property {number} [hold=0] - The number of milliseconds to hold the tween for before yoyo'ing.
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* @property {number} [repeat=0] - The number of times to repeat the tween.
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* @property {number} [repeatDelay=0] - The number of milliseconds to pause before a tween will repeat.
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* @property {boolean} [yoyo=false] - Should the tween complete, then reverse the values incrementally to get back to the starting tween values? The reverse tweening will also take `duration` milliseconds to complete.
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* @property {boolean} [flipX=false] - Horizontally flip the target of the Tween when it completes (before it yoyos, if set to do so). Only works for targets that support the `flipX` property.
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* @property {boolean} [flipY=false] - Vertically flip the target of the Tween when it completes (before it yoyos, if set to do so). Only works for targets that support the `flipY` property.
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*/
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var TWEEN_DEFAULTS = {
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@ -11,14 +11,14 @@ var CheckMatrix = require('./CheckMatrix');
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// Array Matrix.
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/**
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* [description]
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* Generates a string (which you can pass to console.log) from the given Array Matrix.
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*
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* @function Phaser.Utils.Array.Matrix.MatrixToString
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* @since 3.0.0
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*
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* @param {array} matrix - [description]
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* @param {array} matrix - A 2-dimensional array.
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*
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* @return {string} [description]
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* @return {string} A string representing the matrix.
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*/
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var MatrixToString = function (matrix)
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{
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*/
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/**
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* [description]
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* Reverses the columns in the given Array Matrix.
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*
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* @function Phaser.Utils.Array.Matrix.ReverseColumns
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* @since 3.0.0
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*
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* @param {array} matrix - [description]
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* @param {array} matrix - The array matrix to reverse the columns for.
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*
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* @return {array} [description]
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* @return {array} The column reversed matrix.
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*/
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var ReverseColumns = function (matrix)
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{
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