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Storing data on each audio tag if it is locked (ont yet loaded)
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1 changed files with 7 additions and 1 deletions
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@ -110,8 +110,14 @@ var HTML5AudioFile = new Class({
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audio.dataset.name = this.key + ('0' + i).slice(-2); // Useful for debugging
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audio.dataset.used = 'false';
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if (!this.locked)
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if (this.locked)
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{
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audio.dataset.locked = 'true';
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}
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else
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{
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audio.dataset.locked = 'false';
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audio.preload = 'auto';
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audio.oncanplaythrough = this.onProgress.bind(this);
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audio.onerror = this.onError.bind(this);
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