mirror of
https://github.com/photonstorm/phaser
synced 2024-11-27 23:20:59 +00:00
Fixed issue with Pointer Up always firing.
This commit is contained in:
parent
474d08f993
commit
b438c0ead8
2 changed files with 2 additions and 2 deletions
|
@ -1,4 +1,4 @@
|
|||
var CHECKSUM = {
|
||||
build: 'a0dd6670-6c05-11e7-b85b-a1c8155e4882'
|
||||
build: 'c4ee8ed0-6c88-11e7-9662-435d7268dd6f'
|
||||
};
|
||||
module.exports = CHECKSUM;
|
|
@ -256,7 +256,7 @@ var InputManager = new Class({
|
|||
{
|
||||
this.gameObjectOnDown(pointer, gameObject);
|
||||
}
|
||||
else
|
||||
else if (pointer.justUp)
|
||||
{
|
||||
this.gameObjectOnUp(pointer, gameObject);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue