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Set autoResize to true for now. Fix #3928
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1 changed files with 3 additions and 3 deletions
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@ -86,7 +86,7 @@ var ValueToColor = require('../display/color/ValueToColor');
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*
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* @property {boolean} [antialias=true] - [description]
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* @property {boolean} [pixelArt=false] - [description]
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* @property {boolean} [autoResize=false] - [description]
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* @property {boolean} [autoResize=true] - Automatically resize the Game Canvas if you resize the renderer.
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* @property {boolean} [roundPixels=false] - [description]
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* @property {boolean} [transparent=false] - [description]
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* @property {boolean} [clearBeforeRender=true] - [description]
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@ -451,9 +451,9 @@ var Config = new Class({
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var renderConfig = GetValue(config, 'render', config);
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/**
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* @const {boolean} Phaser.Boot.Config#autoResize - [description]
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* @const {boolean} Phaser.Boot.Config#autoResize - Automatically resize the Game Canvas if you resize the renderer.
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*/
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this.autoResize = GetValue(renderConfig, 'autoResize', false);
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this.autoResize = GetValue(renderConfig, 'autoResize', true);
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/**
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* @const {boolean} Phaser.Boot.Config#antialias - [description]
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