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https://github.com/photonstorm/phaser
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Backface culling support added to tris
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c49f7de3ce
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1 changed files with 23 additions and 2 deletions
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@ -26,6 +26,8 @@ var Mesh = new Class({
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this.fillColor = 0x00ff00;
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this.fillAlpha = 1;
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this.backfaceCull = true;
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this.points = [];
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this._tempVec3 = new Vector3();
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@ -90,7 +92,10 @@ var Mesh = new Class({
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this.project(graphics, b, verts[face.vertices[1].vertexIndex], world);
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this.project(graphics, c, verts[face.vertices[2].vertexIndex], world);
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graphics.fillTriangle(a.x, a.y, b.x, b.y, c.x, c.y);
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if (this.backfaceCull && !this.isBackFacing(a, b, c))
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{
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graphics.fillTriangle(a.x, a.y, b.x, b.y, c.x, c.y);
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}
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},
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fillPoly: function (graphics, face)
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@ -154,7 +159,10 @@ var Mesh = new Class({
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this.project(graphics, b, verts[face.vertices[1].vertexIndex], world);
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this.project(graphics, c, verts[face.vertices[2].vertexIndex], world);
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graphics.strokeTriangle(a.x, a.y, b.x, b.y, c.x, c.y);
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if (this.backfaceCull && !this.isBackFacing(a, b, c))
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{
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graphics.strokeTriangle(a.x, a.y, b.x, b.y, c.x, c.y);
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}
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},
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strokePoly: function (graphics, face)
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@ -190,6 +198,19 @@ var Mesh = new Class({
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local.y = -point.y * h + h / 2 >> 0;
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},
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isBackFacing: function (a, b, c)
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{
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var ax = c.x - a.x;
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var ay = c.y - a.y;
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var bx = b.x - c.x;
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var by = b.y - c.y;
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var result = ax * by - ay * bx;
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return (result >= 0);
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},
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setPosition: function (x, y, z)
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{
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if (x === undefined) { x = 0; }
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