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Added canInput method
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@ -572,6 +572,21 @@ var Systems = new Class({
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return this.settings.status;
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},
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/**
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* Can this Scene receive Input events?
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*
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* @method Phaser.Scenes.Systems#canInput
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* @since 3.60.0
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*
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* @return {boolean} `true` if this Scene can receive Input events.
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*/
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canInput: function ()
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{
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var status = this.settings.status;
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return (status > CONST.PENDING && status <= CONST.RUNNING);
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},
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/**
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* Is this Scene sleeping?
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*
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