diff --git a/src/curves/CubicBezierCurve.js b/src/curves/CubicBezierCurve.js index 5f7106417..beaf6d548 100644 --- a/src/curves/CubicBezierCurve.js +++ b/src/curves/CubicBezierCurve.js @@ -146,7 +146,7 @@ var CubicBezierCurve = new Class({ * @method Phaser.Curves.CubicBezierCurve#draw * @since 3.0.0 * - * @generic {Phaser.GameObjects.Graphics} G - [out,$return] + * @generic {Phaser.GameObjects.Graphics} G - [graphics,$return] * * @param {Phaser.GameObjects.Graphics} graphics - [description] * @param {integer} [pointsTotal=32] - [description] diff --git a/src/curves/Curve.js b/src/curves/Curve.js index b62b894d9..908cc672f 100644 --- a/src/curves/Curve.js +++ b/src/curves/Curve.js @@ -117,7 +117,7 @@ var Curve = new Class({ * @method Phaser.Curves.Curve#draw * @since 3.0.0 * - * @generic {Phaser.GameObjects.Graphics} G - [out,$return] + * @generic {Phaser.GameObjects.Graphics} G - [graphics,$return] * * @param {Phaser.GameObjects.Graphics} graphics - The Graphics instance onto which this curve will be drawn. * @param {integer} [pointsTotal=32] - The resolution of the curve. The higher the value the smoother it will render, at the cost of rendering performance. diff --git a/src/curves/LineCurve.js b/src/curves/LineCurve.js index fe3f9666c..09e24d190 100644 --- a/src/curves/LineCurve.js +++ b/src/curves/LineCurve.js @@ -170,6 +170,8 @@ var LineCurve = new Class({ * * @method Phaser.Curves.LineCurve#getTangent * @since 3.0.0 + * + * @generic {Phaser.Math.Vector2} O - [out,$return] * * @return {Phaser.Math.Vector2} [description] */