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https://github.com/photonstorm/phaser
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Restore WebGL extensions.
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parent
b66028ec8e
commit
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1 changed files with 22 additions and 14 deletions
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@ -745,6 +745,25 @@ var WebGLRenderer = new Class({
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var _this = this;
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// Load supported extensions
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var setupExtensions = function ()
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{
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var exts = gl.getSupportedExtensions();
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_this.supportedExtensions = exts;
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var angleString = 'ANGLE_instanced_arrays';
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_this.instancedArraysExtension = (exts.indexOf(angleString) > -1) ? gl.getExtension(angleString) : null;
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var vaoString = 'OES_vertex_array_object';
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_this.vaoExtension = (exts.indexOf(vaoString) > -1) ? gl.getExtension(vaoString) : null;
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};
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setupExtensions();
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this.contextLostHandler = function (event)
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{
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_this.contextLost = true;
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@ -802,12 +821,14 @@ var WebGLRenderer = new Class({
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_this.createTemporaryTextures();
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// Restore pipelines.
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// _this.pipelines.rebind();
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_this.pipelines.restoreContext();
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// Apply resize.
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_this.resize(_this.width, _this.height);
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// Restore GL extensions.
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setupExtensions();
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// Context has been restored.
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_this.contextLost = false;
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@ -875,9 +896,6 @@ var WebGLRenderer = new Class({
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};
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// Load supported extensions
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var exts = gl.getSupportedExtensions();
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if (!config.maxTextures || config.maxTextures === -1)
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{
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config.maxTextures = gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS);
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@ -890,16 +908,6 @@ var WebGLRenderer = new Class({
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this.compression = this.getCompressedTextures();
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this.supportedExtensions = exts;
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var angleString = 'ANGLE_instanced_arrays';
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this.instancedArraysExtension = (exts.indexOf(angleString) > -1) ? gl.getExtension(angleString) : null;
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var vaoString = 'OES_vertex_array_object';
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this.vaoExtension = (exts.indexOf(vaoString) > -1) ? gl.getExtension(vaoString) : null;
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// Setup initial WebGL state
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gl.disable(gl.DEPTH_TEST);
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gl.disable(gl.CULL_FACE);
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