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Added back in undefined Tileset check.
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1 changed files with 4 additions and 2 deletions
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@ -173,7 +173,6 @@ Phaser.TilemapLayerGL = function (game, tilemap, index, width, height, tileset)
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* @private
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*/
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/*
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if (tileset === undefined)
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{
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if (tilemap.layers[index] && tilemap.layers[index].tileset)
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@ -184,8 +183,11 @@ Phaser.TilemapLayerGL = function (game, tilemap, index, width, height, tileset)
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{
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tileset = tilemap.tilesets[0];
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}
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else
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{
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tileset = null;
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}
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}
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*/
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this._mc = {
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