Finished UpdateList and RetroFont.Config documentation.

This commit is contained in:
Chris Andrew 2018-06-06 15:11:40 +01:00
parent 4aaf071ad3
commit a90e78d0a9
2 changed files with 3 additions and 3 deletions

View file

@ -231,7 +231,7 @@ var UpdateList = new Class({
* @method Phaser.GameObjects.UpdateList#removeAll * @method Phaser.GameObjects.UpdateList#removeAll
* @since 3.0.0 * @since 3.0.0
* *
* @return {Phaser.GameObjects.UpdateList} The UpdateList object. * @return {Phaser.GameObjects.UpdateList} This UpdateList.
*/ */
removeAll: function () removeAll: function ()
{ {
@ -285,7 +285,7 @@ var UpdateList = new Class({
}, },
/** /**
* [description] * The length of the list.
* *
* @name Phaser.GameObjects.UpdateList#length * @name Phaser.GameObjects.UpdateList#length
* @type {integer} * @type {integer}

View file

@ -10,7 +10,7 @@ var Extend = require('../../utils/object/Extend');
/** /**
* @typedef {object} Phaser.GameObjects.RetroFont.Config * @typedef {object} Phaser.GameObjects.RetroFont.Config
* *
* @property {string} image - [description] * @property {string} image - The key of the image containing the font.
* @property {number} offset.x - If the font set doesn't start at the top left of the given image, specify the X coordinate offset here. * @property {number} offset.x - If the font set doesn't start at the top left of the given image, specify the X coordinate offset here.
* @property {number} offset.y - If the font set doesn't start at the top left of the given image, specify the Y coordinate offset here. * @property {number} offset.y - If the font set doesn't start at the top left of the given image, specify the Y coordinate offset here.
* @property {number} width - The width of each character in the font set. * @property {number} width - The width of each character in the font set.