diff --git a/src/tilemaps/staticlayer/StaticTilemapLayer.js b/src/tilemaps/staticlayer/StaticTilemapLayer.js index d06d0c179..2d0ddb25b 100644 --- a/src/tilemaps/staticlayer/StaticTilemapLayer.js +++ b/src/tilemaps/staticlayer/StaticTilemapLayer.js @@ -1321,14 +1321,13 @@ var StaticTilemapLayer = new Class({ }, /** - * Converts from tile X and Y coordinates (tile units) to world X coordinates (pixels), factoring in the + * Converts from tile X coordinates (tile units) to world X coordinates (pixels), factoring in the * layers position, scale and scroll. * * @method Phaser.Tilemaps.StaticTilemapLayer#tileToWorldX * @since 3.0.0 * * @param {integer} tileX - The X coordinate, in tile coordinates. - * @param {integer} tileY - The Y coordinate, in tile coordinates. * @param {Phaser.Cameras.Scene2D.Camera} [camera=main camera] - The Camera to use when calculating the world values from the tile index. * * @return {number} @@ -1339,14 +1338,13 @@ var StaticTilemapLayer = new Class({ }, /** - * Converts from tile X and Y coordinates (tile units) to world Y coordinates (pixels), factoring in the + * Converts from tile Y coordinates (tile units) to world Y coordinates (pixels), factoring in the * layers position, scale and scroll. * * @method Phaser.Tilemaps.StaticTilemapLayer#tileToWorldY * @since 3.0.0 * * @param {integer} tileY - The Y coordinate, in tile coordinates. - * @param {integer} tileY - The Y coordinate, in tile coordinates. * @param {Phaser.Cameras.Scene2D.Camera} [camera=main camera] - The Camera to use when calculating the world values from the tile index. * * @return {number}