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Docs: radian values for Transform#rotation
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@ -225,8 +225,8 @@ var Transform = {
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/**
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* The angle of this Game Object in radians.
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*
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* Phaser uses a right-hand clockwise rotation system, where 0 is right, 90 is down, 180/-180 is left
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* and -90 is up.
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* Phaser uses a right-hand clockwise rotation system, where 0 is right, PI/4 is down, +-PI/2 is left
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* and -PI/4 is up.
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*
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* If you prefer to work in degrees, see the `angle` property instead.
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*
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