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docs fix
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1 changed files with 2 additions and 1 deletions
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@ -612,7 +612,7 @@ Phaser.Game.prototype = {
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},
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/**
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* The core game loop when in a paused state.
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* The core game loop.
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*
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* @method Phaser.Game#update
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* @protected
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@ -658,6 +658,7 @@ Phaser.Game.prototype = {
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{
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this.state.preRender();
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this.renderer.render(this.stage);
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this.plugins.render();
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this.state.render();
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this.plugins.postRender();
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