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Docs fix.
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@ -350,7 +350,7 @@ You can read all about the philosophy behind Lazer [here](http://phaser.io/news/
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### Updates
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* TypeScript definitions fixes and updates (thanks @jamesgroat)
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* Docs typo fixes (thanks @thiagojobson @hayesmaker)
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* Docs typo fixes (thanks @thiagojobson @hayesmaker @EJanuszewski)
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* Removed a `console.log` from the TilingSprite generator.
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* Sound.position can no longer become negative, meaning calls to AudioContextNode.start with negative position offsets will no longer throw errors (thanks @Weedshaker #2351 #2368)
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* The default state of the internal property `_boundDispatch` in Phaser.Signal is now `false`, which allows for use of boundDispatches (thanks @alvinlao #2346)
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