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https://github.com/photonstorm/phaser
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Create on READY
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1 changed files with 4 additions and 2 deletions
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@ -16,7 +16,7 @@ var Frame = require('./Frame');
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var GameEvents = require('../core/events');
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var GameEvents = require('../core/events');
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var GenerateTexture = require('../create/GenerateTexture');
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var GenerateTexture = require('../create/GenerateTexture');
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var GetValue = require('../utils/object/GetValue');
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var GetValue = require('../utils/object/GetValue');
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var Image = require('../gameobjects/image/Image');
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var ImageGameObject = require('../gameobjects/image/Image');
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var IsPlainObject = require('../utils/object/IsPlainObject');
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var IsPlainObject = require('../utils/object/IsPlainObject');
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var Parser = require('./parsers');
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var Parser = require('./parsers');
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var Rectangle = require('../geom/rectangle/Rectangle');
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var Rectangle = require('../geom/rectangle/Rectangle');
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@ -141,7 +141,7 @@ var TextureManager = new Class({
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* @readonly
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* @readonly
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* @since 3.60.0
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* @since 3.60.0
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*/
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*/
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this.stamp = new Image(game.scene.systemScene).setOrigin(0);
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this.stamp;
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/**
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/**
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* The crop Rectangle as used by the Stamp when it needs to crop itself.
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* The crop Rectangle as used by the Stamp when it needs to crop itself.
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@ -195,6 +195,8 @@ var TextureManager = new Class({
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this.off(Events.ERROR);
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this.off(Events.ERROR);
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this.emit(Events.READY);
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this.emit(Events.READY);
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this.stamp = new ImageGameObject(this.game.scene.systemScene).setOrigin(0);
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}
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}
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},
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},
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